/** SGX

The   sss    gggg x   x   
     s      g      x x    Engine
      sss   g  gg   x
         s  g   g  x x          Copyright 1995-2009.
     ssss    gggg x   x         Steven Goodwin. All Rights Reserved.
    
This version has been released under the GNU Public License v2.0.

Please see the license files for details.

File: sgx/src/skeleton/common/input/mouseskeleton.cpp

*/

#include "sgx/core/core.hpp"
#include "sgx/input/input.hpp"
#include "skeleton/input/input.hpp"
	
tINT32 skelMouseHandler::m_MouseDX;
tINT32 skelMouseHandler::m_MouseDY;
tINT32 skelMouseHandler::m_MouseX;
tINT32 skelMouseHandler::m_MouseY;
sgxPoint2i skelMouseHandler::m_MousePoint;
tBOOL  skelMouseHandler::m_bLeftDown;
tBOOL  skelMouseHandler::m_bLeftPressed;
tBOOL  skelMouseHandler::m_bRightDown;
tBOOL  skelMouseHandler::m_bRightPressed;
tBOOL  skelMouseHandler::m_bAnyButtonPressed;

tBOOL skelMouseHandler::bMouseMoveCamera;
tBOOL skelMouseHandler::bMouseLeftButton;
tINT32 skelMouseHandler::iMouseMoveX, skelMouseHandler::iMouseMoveY;

tREAL32 skelMouseHandler::m_fRollOrientation;

skelMouseHandler::skelMouseHandler()
{
	iMouseMoveX = CSGXInputManager::get()->getMouseX();
	iMouseMoveY = CSGXInputManager::get()->getMouseY();
}

