/** SGX

The   sss    gggg x   x   
     s      g      x x    Engine
      sss   g  gg   x
         s  g   g  x x          Copyright 1995-2008.
     ssss    gggg x   x         Steven Goodwin. All Rights Reserved.
    
This version has been released under the GNU Public License v2.0.

Please see the license files for details.

File: include/sgx/core/objects/sgxobject.hpp

*/

#ifndef SGX_CORE_OBJECTS_SGXOBJECT_HPP
#define SGX_CORE_OBJECTS_SGXOBJECT_HPP	1

/**
This object can be used for standard game objects and process threads.
It supports the basic update/draw functionality, and provides better
safety that a void *
*/
class sgxObject {
public:
	virtual ~sgxObject() {}
	virtual void update(const tREAL32 telaps) {SGX_UNUSED(telaps);}
	virtual void draw() {}
};

#endif /* SGX_CORE_OBJECTS_SGXOBJECT_HPP */
