The SGX Engine - Platform
| Cross-platform Components | OS-Dependent Libraries | Platform-specific Code | |||||
| SGX | Domains | Platform | Utilities | Drivers(common) | Libraries | Drivers (platform-specific) | Skeleton |
| This details the run-time capability data for each platform. This means we can say "save this file for use on the Wii", and it will swap the endian-ness of the data, if necessary. It also includes basic hardware information, such as the memory size, so data sanity checks can be performed. It is usually used as part of the tool chain. |
