#include <graphicsctx.hpp>

Public Types | |
| enum | tMultiSceneSplit { eSceneSplitHorizontal, eSceneSplitVertical } |
Public Member Functions | |
| virtual void | initialize () |
| virtual void | set2DMode () |
| virtual void | set3DMode () |
| virtual tUINT32 | getScreenWidth () const |
| virtual tUINT32 | getScreenHeight () const |
| virtual tUINT32 | getViewportWidth () const |
| virtual tUINT32 | getViewportHeight () const |
| virtual void | setDisplaySurface (CSGXDrawSurface *pSurface) |
| virtual void | setExtendedSurface (CSGXDrawSurface *pSurface) |
| virtual CSGXDrawSurface * | getDisplaySurface () |
| virtual CSGXDrawSurface * | getExtendedSurface () |
| virtual void | setScreenSize (const tINT32 width, const tINT32 height) |
| virtual void | setBackgroundColor (const sgxColorRGB &col) |
| virtual tBOOL | transformToScreen (sgxVector2 &screen, const sgxVector3 &world) |
| virtual void | renderScene () |
| virtual void | refresh () |
| virtual void | beginScene () |
| virtual void | drawScene () |
| virtual void | endScene () |
| virtual void | preBeginScene () |
| virtual void | doBeginScene () |
| virtual void | postBeginScene () |
| virtual void | preDrawScene () |
| virtual void | doDrawScene () |
| virtual void | postDrawScene () |
| virtual void | preEndScene () |
| virtual void | doEndScene () |
| virtual void | postEndScene () |
| virtual void | blit () |
| virtual void | setMultiScene (tUINT32 split, tMultiSceneSplit orientation=eSceneSplitHorizontal) |
| virtual tUINT32 | getMultiSceneWindows () |
| virtual void | updateViewports () |
| virtual void | release () |
| virtual void | clearFrameBuffer () |
| virtual void | clearZBuffer () |
| virtual void | refreshZBuffer () |
| virtual void | flushClearBuffer () |
| virtual void | setRenderBuffer (tUINT32 id) |
| virtual tUINT32 | getCurrentScene () const |
| virtual CSGXTexture * | grabFrame () |
| virtual void * | frameAlloc (tMEM_SIZE size) |
| virtual void | update (const tREAL32 telaps) |
| virtual void | preUpdateScene (const tREAL32 telaps) |
| virtual void | doUpdateScene (const tREAL32 telaps) |
| virtual void | postUpdateScene (const tREAL32 telaps) |
| virtual void | setCamera (const sgxVector3 &from, const sgxVector3 &to) |
| virtual void | setCamera (const CSGXCamera &camera) |
| virtual void | setCamera (tUINT32 camera_view, const CSGXCamera &camera) |
| virtual void | getCamera (CSGXCamera &camera) const |
| virtual void | getCamera (tUINT32 camera_view, CSGXCamera &camera) const |
| virtual void | set2DCamera (const sgxVector2 &atPosition, const sgxVector2 &upVector=sgxVector2::UnitMinusY) |
| SGX_INLINE CViewFrustum * | Frustum () |
| SGX_INLINE const CViewFrustum * | Frustum () const |
| virtual void | updateViewTransform (const sgxMatrix44 &view) |
| virtual void | updateProjectionTransform (const sgxMatrix44 &projection) |
| virtual void | updateViewProjectionTransform () |
| virtual void | drawPolygon (const sgxGfxPolygon &poly, const sgxMatrix43 &transform) |
| virtual void | drawMesh (const CStaticMesh &mesh, const sgxMatrix43 &transform) |
| virtual void | drawPolygonImpl (const sgxGfxPolygon &poly, const sgxMatrix43 &transform) |
| virtual void | drawAlphaPolygonImpl (const sgxGfxPolygon &poly, const sgxMatrix43 &transform) |
| virtual void | drawPrimitiveCuboidImpl (const sgxGfxCuboid &cuboid, const sgxMatrix43 &transform) |
| virtual void | drawPrimitiveSphereImpl (const sgxGfxSphere &sphere, const sgxMatrix43 &transform) |
| virtual void | updateAnimatedMesh (CAnimatedMesh &animmesh, const tREAL32 telaps) |
| virtual void | drawAnimatedMesh (const CAnimatedMesh &animmesh, const sgxMatrix43 &transform) |
| virtual CSGXLight & | getLight (const tUINT32 &idx) const |
| virtual void | destroyLights () |
| virtual tUINT32 | getMaxLights () const |
| virtual tUINT32 | getLightsInRange (const sgxVector< CSGXLight * > lights, const sgxVector3 &pos) const |
| virtual void | drawSprite (const CGraphicSprite &sprite, const sgxVector3 &pos) |
| virtual void | drawSprite (const CGraphicSprite &sprite, const sgxMatrix43 &transform) |
| virtual void | drawSky () |
| virtual void | drawWorldSceneGraph () |
| virtual void | drawObjectsInWorld () |
| virtual void | drawOverlays () |
| virtual void | preDrawObjectsInWorld () |
| virtual void | postDrawObjectsInWorld () |
| virtual tBOOL | isAlphaSortable (const CSGXTexture *pTexture) |
| virtual tBOOL | isAlphaSortable (const sgxColorRGBA &col) |
| virtual tBOOL | isAlphaSortable (const sgxGfxPolygon &poly) |
| virtual void | setColor (const sgxColorRGB &col) |
| virtual void | getColor (sgxColorRGB &col) const |
| virtual void | setColor (const sgxColorRGBA &col) |
| virtual void | getColor (sgxColorRGBA &col) const |
| virtual void | setPrimitiveMode (const tPrimitiveMode &mode) |
| virtual tPrimitiveMode | getPrimitiveMode () const |
| virtual void | setFoggingMode (const sgxFogging &fog) |
| virtual sgxFogging | getFoggingMode () const |
| virtual void | drawPrimitiveCuboid (const sgxGfxCuboid &cuboid, const sgxMatrix43 &transform) |
| virtual void | drawPrimitiveCuboid (const CSGXTexture **pTextures, const sgxMatrix43 &transform, const sgxVector3 &minpos, const sgxVector3 &maxpos) |
| virtual void | drawPrimitiveSphere (const sgxGfxSphere &sphere, const sgxMatrix43 &transform) |
| virtual void | drawLine3D (const sgxVector3 &from, const sgxVector3 &to) |
| virtual void | drawTriStrip (const CSGXTexture *pTexture, const sgxVector< sgxPolyVtx > &vtx) |
| virtual void | drawQuadStrip (const CSGXTexture *pTexture, const sgxVector< sgxPolyVtx > &vtx) |
| virtual void | drawSkyBox (const CSGXTexture **pTextures, const sgxMatrix43 &transform, const sgxVector3 &minpos, const sgxVector3 &maxpos) |
| virtual void | drawAlphaFaces () |
| virtual void | drawRect2D (const sgxVector2 &from, const sgxVector2 &to) |
| virtual void | drawRect2D (const sgxVector2 ¢er, const tREAL32 size) |
| virtual void | drawRect2D (const sgxVector2 &pt1, const sgxVector2 &pt2, const sgxVector2 &pt3, const sgxVector2 &pt4) |
| virtual void | drawFont (const sgxString &textString, const sgxVector2 &pos) |
| virtual void | convertMesh (CStaticMesh &mesh) |
| virtual void | convertPolygon (sgxGfxPolygon &poly) |
| virtual void | convertAnimatedMesh (CAnimatedMesh &animmesh) |
Static Public Member Functions | |
| static CSGXGraphicsEngine * | get () |
| static CSGXGraphicsEngine * | create () |
Protected Member Functions | |
| virtual void | addAlphaSorter (const CSGXAlphaSortData *pData) |
| virtual void | addAlphaSorter (const sgxGfxPolygon &poly, const sgxMatrix43 &transform) |
| virtual void | addAlphaSorter (const sgxGfxSphere &sphere, const sgxMatrix43 &transform) |
| virtual void | addAlphaSorter (const sgxGfxCuboid &cuboid, const sgxMatrix43 &transform) |
| CSGXGraphicsEngine () | |
| virtual CSGXLight * | CreateLight () |
Protected Attributes | |
| CFaceBuffer * | m_pAlphaFaces |
| CFrameBlock * | m_pFrameBlock |
| CViewFrustum * | m_pFrustum |
| CSGXDrawSurface * | m_pDisplaySurface |
| CSGXDrawSurface * | m_pExtendedSurface |
| tINT32 | m_ScreenWidth |
| tINT32 | m_ScreenHeight |
| tUINT32 | m_CurrentScene |
| tBOOL | m_bProjectViewDirty |
| sgxMatrix44 | m_ViewTransform |
| sgxMatrix44 | m_ProjectionTransform |
| sgxMatrix44 | m_ProjectViewTransform |
| sgxVector< sgxStateViewport > | m_Viewport |
| sgxVector< sgxStateCamera > | m_ViewCamera |
| sgxStateColorRGB | m_BackgroundColor |
| sgxStateBool | m_ClearZBuffer |
| sgxStateColorRGB | m_ClearBufferColor |
| sgxStatePrimitiveMode | m_PrimitiveMode |
| sgxStateColorRGBA | m_PrimitiveColor |
| sgxStateFogging | m_Fogging |
| sgxStateRenderMode | m_RenderMode |
| sgxVector< CSGXLight * > | m_Lights |
| CStatisticsOptions | m_EngineStats |
| sgxViewport | m_ViewportData [15] |
| tUINT32 | m_SplitScreenWindows |
| tMultiSceneSplit | m_SplitScreenOrientation |
Static Protected Attributes | |
| static CSGXGraphicsEngine * | m_pSingleton |
| CSGXGraphicsEngine::CSGXGraphicsEngine | ( | ) | [protected] |
| static CSGXGraphicsEngine* CSGXGraphicsEngine::get | ( | ) | [static] |
| static CSGXGraphicsEngine* CSGXGraphicsEngine::create | ( | ) | [static] |
| virtual void CSGXGraphicsEngine::initialize | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::set2DMode | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::set3DMode | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual tUINT32 CSGXGraphicsEngine::getScreenWidth | ( | ) | const [virtual] |
| virtual tUINT32 CSGXGraphicsEngine::getScreenHeight | ( | ) | const [virtual] |
| virtual tUINT32 CSGXGraphicsEngine::getViewportWidth | ( | ) | const [virtual] |
| virtual tUINT32 CSGXGraphicsEngine::getViewportHeight | ( | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::setDisplaySurface | ( | CSGXDrawSurface * | pSurface | ) | [virtual] |
| virtual void CSGXGraphicsEngine::setExtendedSurface | ( | CSGXDrawSurface * | pSurface | ) | [virtual] |
| virtual CSGXDrawSurface* CSGXGraphicsEngine::getDisplaySurface | ( | ) | [virtual] |
| virtual CSGXDrawSurface* CSGXGraphicsEngine::getExtendedSurface | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::setScreenSize | ( | const tINT32 | width, | |
| const tINT32 | height | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::setBackgroundColor | ( | const sgxColorRGB & | col | ) | [virtual] |
| virtual tBOOL CSGXGraphicsEngine::transformToScreen | ( | sgxVector2 & | screen, | |
| const sgxVector3 & | world | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::renderScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::refresh | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::beginScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::endScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::preBeginScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::doBeginScene | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::postBeginScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::preDrawScene | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::doDrawScene | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::postDrawScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::preEndScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::doEndScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::postEndScene | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::blit | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::setMultiScene | ( | tUINT32 | split, | |
| tMultiSceneSplit | orientation = eSceneSplitHorizontal | |||
| ) | [virtual] |
| virtual tUINT32 CSGXGraphicsEngine::getMultiSceneWindows | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::updateViewports | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::release | ( | ) | [virtual] |
Reimplemented from CSGXEngine.
| virtual void CSGXGraphicsEngine::clearFrameBuffer | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::clearZBuffer | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::refreshZBuffer | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::flushClearBuffer | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::setRenderBuffer | ( | tUINT32 | id | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual tUINT32 CSGXGraphicsEngine::getCurrentScene | ( | ) | const [virtual] |
| virtual CSGXTexture* CSGXGraphicsEngine::grabFrame | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void* CSGXGraphicsEngine::frameAlloc | ( | tMEM_SIZE | size | ) | [virtual] |
| virtual void CSGXGraphicsEngine::update | ( | const tREAL32 | telaps | ) | [virtual] |
Reimplemented from CSGXEngine.
| virtual void CSGXGraphicsEngine::preUpdateScene | ( | const tREAL32 | telaps | ) | [virtual] |
| virtual void CSGXGraphicsEngine::doUpdateScene | ( | const tREAL32 | telaps | ) | [virtual] |
| virtual void CSGXGraphicsEngine::postUpdateScene | ( | const tREAL32 | telaps | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::setCamera | ( | const sgxVector3 & | from, | |
| const sgxVector3 & | to | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::setCamera | ( | const CSGXCamera & | camera | ) | [virtual] |
| virtual void CSGXGraphicsEngine::setCamera | ( | tUINT32 | camera_view, | |
| const CSGXCamera & | camera | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::getCamera | ( | CSGXCamera & | camera | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::getCamera | ( | tUINT32 | camera_view, | |
| CSGXCamera & | camera | |||
| ) | const [virtual] |
| virtual void CSGXGraphicsEngine::set2DCamera | ( | const sgxVector2 & | atPosition, | |
| const sgxVector2 & | upVector = sgxVector2::UnitMinusY | |||
| ) | [virtual] |
| SGX_INLINE CViewFrustum* CSGXGraphicsEngine::Frustum | ( | ) | [inline] |
| SGX_INLINE const CViewFrustum* CSGXGraphicsEngine::Frustum | ( | ) | const [inline] |
| virtual void CSGXGraphicsEngine::updateViewTransform | ( | const sgxMatrix44 & | view | ) | [virtual] |
| virtual void CSGXGraphicsEngine::updateProjectionTransform | ( | const sgxMatrix44 & | projection | ) | [virtual] |
| virtual void CSGXGraphicsEngine::updateViewProjectionTransform | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawPolygon | ( | const sgxGfxPolygon & | poly, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawMesh | ( | const CStaticMesh & | mesh, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawPolygonImpl | ( | const sgxGfxPolygon & | poly, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawAlphaPolygonImpl | ( | const sgxGfxPolygon & | poly, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawPrimitiveCuboidImpl | ( | const sgxGfxCuboid & | cuboid, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawPrimitiveSphereImpl | ( | const sgxGfxSphere & | sphere, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::updateAnimatedMesh | ( | CAnimatedMesh & | animmesh, | |
| const tREAL32 | telaps | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawAnimatedMesh | ( | const CAnimatedMesh & | animmesh, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual CSGXLight& CSGXGraphicsEngine::getLight | ( | const tUINT32 & | idx | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::destroyLights | ( | ) | [virtual] |
| virtual tUINT32 CSGXGraphicsEngine::getMaxLights | ( | ) | const [virtual] |
Reimplemented in COpenGLEngine.
| virtual tUINT32 CSGXGraphicsEngine::getLightsInRange | ( | const sgxVector< CSGXLight * > | lights, | |
| const sgxVector3 & | pos | |||
| ) | const [virtual] |
| virtual void CSGXGraphicsEngine::drawSprite | ( | const CGraphicSprite & | sprite, | |
| const sgxVector3 & | pos | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawSprite | ( | const CGraphicSprite & | sprite, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawSky | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawWorldSceneGraph | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawObjectsInWorld | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawOverlays | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::preDrawObjectsInWorld | ( | ) | [virtual] |
| virtual void CSGXGraphicsEngine::postDrawObjectsInWorld | ( | ) | [virtual] |
| virtual tBOOL CSGXGraphicsEngine::isAlphaSortable | ( | const CSGXTexture * | pTexture | ) | [virtual] |
| virtual tBOOL CSGXGraphicsEngine::isAlphaSortable | ( | const sgxColorRGBA & | col | ) | [virtual] |
| virtual tBOOL CSGXGraphicsEngine::isAlphaSortable | ( | const sgxGfxPolygon & | poly | ) | [virtual] |
| virtual void CSGXGraphicsEngine::setColor | ( | const sgxColorRGB & | col | ) | [virtual] |
| virtual void CSGXGraphicsEngine::getColor | ( | sgxColorRGB & | col | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::setColor | ( | const sgxColorRGBA & | col | ) | [virtual] |
| virtual void CSGXGraphicsEngine::getColor | ( | sgxColorRGBA & | col | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::setPrimitiveMode | ( | const tPrimitiveMode & | mode | ) | [virtual] |
| virtual tPrimitiveMode CSGXGraphicsEngine::getPrimitiveMode | ( | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::setFoggingMode | ( | const sgxFogging & | fog | ) | [virtual] |
| virtual sgxFogging CSGXGraphicsEngine::getFoggingMode | ( | ) | const [virtual] |
| virtual void CSGXGraphicsEngine::drawPrimitiveCuboid | ( | const sgxGfxCuboid & | cuboid, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawPrimitiveCuboid | ( | const CSGXTexture ** | pTextures, | |
| const sgxMatrix43 & | transform, | |||
| const sgxVector3 & | minpos, | |||
| const sgxVector3 & | maxpos | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawPrimitiveSphere | ( | const sgxGfxSphere & | sphere, | |
| const sgxMatrix43 & | transform | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawLine3D | ( | const sgxVector3 & | from, | |
| const sgxVector3 & | to | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawTriStrip | ( | const CSGXTexture * | pTexture, | |
| const sgxVector< sgxPolyVtx > & | vtx | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawQuadStrip | ( | const CSGXTexture * | pTexture, | |
| const sgxVector< sgxPolyVtx > & | vtx | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawSkyBox | ( | const CSGXTexture ** | pTextures, | |
| const sgxMatrix43 & | transform, | |||
| const sgxVector3 & | minpos, | |||
| const sgxVector3 & | maxpos | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawAlphaFaces | ( | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawRect2D | ( | const sgxVector2 & | from, | |
| const sgxVector2 & | to | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawRect2D | ( | const sgxVector2 & | center, | |
| const tREAL32 | size | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::drawRect2D | ( | const sgxVector2 & | pt1, | |
| const sgxVector2 & | pt2, | |||
| const sgxVector2 & | pt3, | |||
| const sgxVector2 & | pt4 | |||
| ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::drawFont | ( | const sgxString & | textString, | |
| const sgxVector2 & | pos | |||
| ) | [virtual] |
| virtual void CSGXGraphicsEngine::convertMesh | ( | CStaticMesh & | mesh | ) | [virtual] |
| virtual void CSGXGraphicsEngine::convertPolygon | ( | sgxGfxPolygon & | poly | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::convertAnimatedMesh | ( | CAnimatedMesh & | animmesh | ) | [virtual] |
Reimplemented in COpenGLEngine.
| virtual void CSGXGraphicsEngine::addAlphaSorter | ( | const CSGXAlphaSortData * | pData | ) | [protected, virtual] |
| virtual void CSGXGraphicsEngine::addAlphaSorter | ( | const sgxGfxPolygon & | poly, | |
| const sgxMatrix43 & | transform | |||
| ) | [protected, virtual] |
| virtual void CSGXGraphicsEngine::addAlphaSorter | ( | const sgxGfxSphere & | sphere, | |
| const sgxMatrix43 & | transform | |||
| ) | [protected, virtual] |
| virtual void CSGXGraphicsEngine::addAlphaSorter | ( | const sgxGfxCuboid & | cuboid, | |
| const sgxMatrix43 & | transform | |||
| ) | [protected, virtual] |
| virtual CSGXLight* CSGXGraphicsEngine::CreateLight | ( | ) | [protected, virtual] |
CSGXGraphicsEngine* CSGXGraphicsEngine::m_pSingleton [static, protected] |
CFaceBuffer* CSGXGraphicsEngine::m_pAlphaFaces [protected] |
CFrameBlock* CSGXGraphicsEngine::m_pFrameBlock [protected] |
CViewFrustum* CSGXGraphicsEngine::m_pFrustum [protected] |
CSGXDrawSurface* CSGXGraphicsEngine::m_pDisplaySurface [protected] |
CSGXDrawSurface* CSGXGraphicsEngine::m_pExtendedSurface [protected] |
tINT32 CSGXGraphicsEngine::m_ScreenWidth [protected] |
tINT32 CSGXGraphicsEngine::m_ScreenHeight [protected] |
tUINT32 CSGXGraphicsEngine::m_CurrentScene [protected] |
tBOOL CSGXGraphicsEngine::m_bProjectViewDirty [protected] |
sgxMatrix44 CSGXGraphicsEngine::m_ViewTransform [protected] |
sgxMatrix44 CSGXGraphicsEngine::m_ProjectionTransform [protected] |
sgxVector<sgxStateViewport> CSGXGraphicsEngine::m_Viewport [protected] |
sgxVector<sgxStateCamera> CSGXGraphicsEngine::m_ViewCamera [protected] |
sgxStateBool CSGXGraphicsEngine::m_ClearZBuffer [protected] |
sgxStateFogging CSGXGraphicsEngine::m_Fogging [protected] |
sgxStateRenderMode CSGXGraphicsEngine::m_RenderMode [protected] |
sgxVector<CSGXLight *> CSGXGraphicsEngine::m_Lights [protected] |
CStatisticsOptions CSGXGraphicsEngine::m_EngineStats [protected] |
sgxViewport CSGXGraphicsEngine::m_ViewportData[15] [protected] |
tUINT32 CSGXGraphicsEngine::m_SplitScreenWindows [protected] |
1.5.6