sgxObject Class Reference

#include <sgxobject.hpp>

List of all members.

Public Member Functions

virtual ~sgxObject ()
virtual void update (const tREAL32 telaps)
virtual void draw ()


Detailed Description

This object can be used for standard game objects and process threads. It supports the basic update/draw functionality, and provides better safety that a void *

Constructor & Destructor Documentation

virtual sgxObject::~sgxObject (  )  [inline, virtual]


Member Function Documentation

virtual void sgxObject::update ( const tREAL32  telaps  )  [inline, virtual]

virtual void sgxObject::draw (  )  [inline, virtual]


The documentation for this class was generated from the following file:

Generated on Thu Aug 14 14:36:38 2008 for The SGX Core by  doxygen 1.5.6