The SGX Engine

SGX is the 3D graphics engine from Steven Goodwin. It is based around of series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops, and runs under Windows and Linux, using OpenGL.

The SGX engine has existed (in some form or another) for over six years. The basic design philosophy is to provide a complete engine that can be ported with utmost ease to other platforms. It does this through double chance functions, prepared singletons, and an elegant underlying design structure. Portions of this code feature in Steven Goodwin's books, Cross-Platform Game Programming and The Game Developer's Open Source Handbook. It also features in a number of up and coming commercial games.

"New Game" - The coolest game to be released this, or any other, year. On Nintendo Wii.

"New Game" - An educational product on PC, Wii, and Nintendo DS.

"New Game" - A TV licensed game, for the younger market, on Wii.

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